Gamified Scenarios and Interactive Game

SABE School

Interactive, age-appropriate games developed from bullying scenarios. A detailed game design document outlining the adaptation of the bullying scenarios into interactive gamified versions. This document includes the structure, content, and interactive elements of the game. The gamified scenarios are engaging and educative for students aged 7-16. The interactive game includes different characters and levels of difficulty catering to various age groups. There is also a Teacher Guide and a Students Guide for navigation of the scenarios.

6 Scenarios
Story-Based Interactive Learning
Hosted Online Free Access
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Evaluation of the Effectiveness of the Interactive Game

Project Partners

Built Together by 6 European Partners

Strengthening Anti-Bullying Efforts: Addressing Violence in Schools around EU (SABE)

Guide 01

Teacher Guide

Instructions, tips, and strategies for using the game as an educational tool in class. The guide also includes additional materials to help teachers facilitate discussions and learning based on the game scenarios.

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Guide 02

Student Guide

A mini step-by-step guide for students on how to navigate and interact with the game. The guide also provides additional educational resources that complement the game’s content.

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